Experience |
|
Feb.10~Present |
Sucker Punch Productions, Bellevue, WA, USA |
Environment Texture Artist |
|
Dec.06~Jan.10 |
Nihilistic Software, Novato, CA, USA |
Environment Artist |
|
Jan.00~May.02 |
LG Electronics, Changwon, Korea |
Engineer in design department |
|
Game titles |
|
Jun. 11 |
inFAMOUS 2 (SONY / PS3) |
Sep. 09 |
Zombie Apocalypse (Konami / PS3, Xbox360) |
Oct. 07 |
Conan (THQ / PS3, Xbox360) |
Education |
|
Sep.03~Aug.06
|
Academy of Art University, San Francisco, CA, USA
|
MFA, Video Gaming |
|
Mar.93~Feb.00 |
Korea University, Seoul, Korea |
Bachelor of engineering in mechanical engineering |
|
Awards
|
|
May.07 |
Spring show, Academy of Art University - Mutant-Z project |
May.06 |
Spring show, Academy of Art University - Prject NAL |